Hi, I’d like to create an automatic version of the Reimport LOD button that you see in the Static Mesh Editor.
How can I get a reference to that button from C++? I wrote a basic editor module, but I’m still missing that function.
Hi, I’d like to create an automatic version of the Reimport LOD button that you see in the Static Mesh Editor.
How can I get a reference to that button from C++? I wrote a basic editor module, but I’m still missing that function.
FbxMeshUtils::ImportMeshLODDialog( StaticMesh , LODIndex );