How to reference a child actor?

Hello again all! I’m wondering how to reference a child blueprint. I saw a thread on how to do it but i’m still not understanding how they got a child variable from the parent blueprint, or how they dropped a reference to the child component. I’m trying to change

Actor reference from child actor component - Programming & Scripting / Blueprint - Unreal Engine Forums

I’m trying to change an element in an array but i want it to be from a child object

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Basically pull a thread off and use ‘get child actor’ followed by casting to the blueprint type.

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