How to realize interactive snow in UE5

Sooo that didn’t work for me! LOL, but I still managed to fix it, and wouldn’t have found it if not for your direction leading me to noodling around some more.

WPO did move the height of my landscape and heightmesh, I was already using it to update collision using WPO for muh dude but it never seemed to update dynamically off WPO. SAME math, just plugged into the WPO vs WorldHeight out to the RVT and the data just wouldn’t flow through…

So I dropped back to my previous setup where updates were flowing if at least janky… Happened across this setting on the RT (was previously unchecked), and viola! On my 2k x 2k heightmap/landscape, full, constant updates with the RT feeding/modding the height-math into the WorldHeight out of the RVT:

image

FYI, this is on UE4 if it matter, assume it works the same in UE5. Don’t really test until Lumen catches up to landscapes.

EDIT: so I actually turned that setting off and it still works… I ended up reimporting a new landscape, resetting associations, rebuilding RVTs, etc. Seems to be working, no idea. To be clear I am NOT using output from the RT in the WPO pin, it’s being routed to the WorldHeight output to the RVT, so what I wanted in the beginning but, functional…

Anyways, PoC is it’s working.