How to prevent widget stop rendering after going out of Canvas Panel bounds???

Hello! I have a widget that generates dungeon map from top left corner of Canvas Panel.
I implemented widgets panning inside my “Container” widget. So I want to move map somewhat like in Darkest Dungeon. But when widget’s canvas panel goes out of bound it stops to render completely. So if I want my map generate to the left I won’t be able to see it

Here is the video: Widget stops rendering after going out of bounds - YouTube

How to stop widget culling? Or any workaround for that?

Have you got an answer? I have same issue.