Hello,
Currently I’m working on a low-poly game. I modeled some oak trees to add as foliage objects. The problem is that some of them are placed in the air/buried in the ground.
Here is a screenshot:
Does anyone know a solution for this, like a setting that prevents misplaced foliage? I tried searching for a solution, but I couldn’t find one. Maybe I’m blind.
Thanks in advance,
Thomas
EDIT: The objects don’t have to line up perfectly with the ground, as long as they’re touching the ground at the right angle.