I have a small working multiplayer fps where players can shoot and damage each other.
I have the blueprints setup to where once health goes below 0, I can trigger anything I want at that point…
So how would I go about possessing a pawn I created in the level that is basically just a camera up in air looking at player field. I am wanting to use this view as another HUD, eventually saying respawn, quit, etc…
I’ve been searching for answers, but couldn’t seem to grasp any of them.
Thanks!