How to port mobile bloom to PC?

https://docs.unrealengine.com/latest/INT/Platforms/Mobile/PostProcessEffects/index.html

The documentation says:

“Settings on the PC to best emulate mobile bloom are {4, 8, 16, 32, 64} for {#1 Size, #2 Size . . . #5 Size}. However as the PC size values are in screen percentage this only works for a specific viewport size. We intend to port the mobile bloom to PC to make it match better and to give the PC another more low spec option.

Where can i find the mobile bloom and what are the next steps?

Hey Timbo -

This feature has not been ported over yet into the PC post process. It is on the UE4 roadmap and we are still working on it.

Thanks

-Eric Ketchum

Is there an ETA available on this? Thanks.