How to play Widget Animations in UEFN (30.00 Update)

Hey there,

Since the recent 30.00 Update we are able to use the widget animations panel while creating custom widgets. Setup of the animations if as straightforward as it gets though i have no clue on how to actually play the animations i create using the widgets animation editor.

What I tried:

  • Sequence player in normal cinematic sequences (by adding the HUD Message Device in checking the gameplay events)
  • verse ( searched all the digest files for any reference to widget animations)
  • looked through the devices but could not find anything obvious to use here

Anyone know how (or actually if) one can play the widget animations?

4 Likes

@BadNet85 Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

Did you ever find a solution to this?