How to play montage inside a macro?

How can I use the “Play montage” node inside a Macro Library?
I can use the “play anim montage” but I need the first one because I want to use notifications
I don’t know if it can’t be done or I’m doing something wrong

I try to make a system to holster and unholster my weapons

U can try to make a function which will use this Play Montage u want, but you’ll need a class to call it.
(I added to some class of mine as example)

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