How to place color above color without blending?

Hello. I want to make material with base color and two circles with customisible colors. For now I created this:


and it works perfectly, but when I’m changing base material color it’s blending with base color. How can I prevent that? I know how to do it with textures - just connect alpha channel to lerp node, but my circles doesn’t have it.

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You can still lerp

Thank you, it works!

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