How to package an entire Editor (game modding) for the Marketplace

Since Unreal Engine is now available to everyone and it has been mentioned that we can package modding support for the marketplace, what are the steps and support for packaging to Marketplace (entire editor and its content without source)?

Hi amigo,

Thank you for submitting this question and we appreciate your patience while awaiting a response. If you are still interested in submitting material to the Marketplace, the following link includes information on how to successfully submit your assets: https://publish.unrealengine.com/submission-guidelines

You do not need to include the entire editor, just individual assets collected in a project.

Thank you for your feedback,

Steve H.

https://publish.unrealengine.com/submission-guidelines