I have this scene, but it runs at low fps how to optimize it?
Shadows are a good place to start. Make some world partition and start instancing any static mesh with actors. Try to level instance it to or maybe pack level actor.
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And oh yeah, there are some nanite tools that can be found on the static meshes to turn down the percantages of the mesh quality or resolution. Maybe turn down the lightmap res and turn of some shadow parameters like contact shadow and others.
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