Hi everyone,
the level doesn’t load/open once the sequence is finished.
I have already tried other methods, but none of them seemed to work.
Hi everyone,
the level doesn’t load/open once the sequence is finished.
I have already tried other methods, but none of them seemed to work.
Does CustomEvent
get called?
No, CustomEvent is not called.
I’ve found the solution. I had to uncheck the Auto Destroy When Finished
option.
The level now opens/loads.
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