Ok so urgent problem, I some how lost my most recent work in between home and school. I have some autosaves that have a lot of my work saved on them. This project is due in class on Wednesday!
I looked for hours and couldn’t find the answer anywhere, So I’m finally here asking! How can I open the map from an Autosave? Every time I double click it, the prompt window says “Failed to open descriptor file C:/Program files…etc”
Is there something I’m missing?
The location of the file is Save>AutoSaves>Game>Maps>“The then file name”
Okay so at first I was annoyed that mine wasn’t working, but I found a way. You need to copy the map and the build data, and then rather than double-clicking you need to open them manually e.g. with “File > Open Level”. That’s what mostly works for me anyway.
I very rarely comment but losing my work a few days from deadline makes me feel a little hurt, and now having a backup open makes me feel very relieved.
I can’t guarantee it’ll work, for anyone coming across this thread after Googling like I did, since a few of my map backups appear unusable.
in the project settings under the “saving and loading” section on the left make sure “save content” is checked, then it should save your content as “uasset” then you will just have to go into the file explorer and copy or move the files into your current projects content folder (where ever you want them as long as theyre in the content folder) and theyll appear in your content browser im sorry, as far as you uassets not showing up im afradi thats because you might not have had that option set as true and as far as i know im pretty sure they may be lost.