How to open an editor widget on plugin click

The Editor Utility Widget could be anywhere, if it is in the main Content folder, the relative path should be started with
/Game/path of the utility widget
and if it is in your plugin folder, the path should be like this
/{PluginName}/path of the editor utility

for example:
/MyPlugin/EditorUI/EUW_MyEditorWidget

I am working on a new plugin that has a feature to do this without any CPP code, will be released soon!

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