Hi !
i have a method that does changes in my Actor Properties ( on PostInitProperties ), i want the script to notify the map is dirty and need to be saved before quitting , how could i do that ?
Hi !
i have a method that does changes in my Actor Properties ( on PostInitProperties ), i want the script to notify the map is dirty and need to be saved before quitting , how could i do that ?
Call SetDirtyFlag(true)
on the package that contains the map (eg, Map->GetOutermost()->SetDirtyFlag(true)
).
that was a fast and efficient answer thanks !