How to move this material in Y axis?

  1. Create a material with these settings

  1. Create a RenderTarget2D with RightClick => Materials&Textures => RenderTarget (double click it to change the resolution to 512x512 or 1024x1024)
  2. Create a blueprint of type actor with the following in EventGraph

  1. And this in the construction script

344201-color-ramp-3.jpg

  1. When you now place this blueprint in your level (just for baking) you can select it and place your material and your
    render target in the DetailsPanel

344202-color-ramp-4.jpg

  1. When you have done that, move the blueprint actor just a little bit in your level to run the ConstructionScript.
  2. RightClick on your RenderTarget => Create Material
  3. Inside this material create a Panner node and plug this into the TextureSample

  1. Set the SpeedY in the Panner node to 0,1 or something
  2. Apply the material to anything in your level
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