I know how to find and migrate for example fog blueprint from “Valley of the Ancients” but I can’t see how to initialize it and use in my project. On Valley map this is visible in editor, in my project (or even new level created in Vallet project) I can’t see effect in editor and PIE.
Link to tutorial or short desctiption would be enough, I can’t find it.
Yes, is placed in level but not working - just blueprint actor billboard. I placed it in different project and on new level in Valley Of The Ancients project. I can look how it should start, but now I have a lot other coding work, so I’m looking for help