How to modify SceneCapture2D's capture range?

I have a SceneCapture2D, but I place it inside a static mesh. And now what it captures is completely black cz some other faces just blocking in front of the camera. So I want to define a plane such that the camera only captures what is behind the plane. I don’t want to modify the near clipping plane of the camera because this plane is not always parallel to the near clipping plane.