Hi, please tell me if it’s possible and how I can transfer “ConstraintInstanceBlueprintLibrary” from UE 5.1 to UE 4.27? The thing is, I really need the “Get Constraint By Name” node from the mesh, which is available in UE 5 but not in UE4.
Hello there @Efim_Nabokih!
Checking with my peers, rolling back the blueprint to UE4 wouldn’t be possible, as the "Get Constraint By Name” node was implemented in UE5, meaning it does not exist in 4. Even if you export it’s data, UE4 won’t be able to recognize it. The only path here would be to replicate the functions of the node with C++ code.