I would like to get some advice. Lineage 2 is based on Unreal and I don’t know how they made this awesome glow.
First thing I can’t figur out is the shiny cloud looks like this:
My result trying it:
I watched some particle system tutorials and saw that particles are in 2D but on this video it looks like the small particles effects and flashes are in 3D.
I am little confused ^^
My questions: How to make
*- A shiny cloud (Image)
3D particle effects (Video)*
If anyone could give me a little help or advice or Links/Tutorials I would be very grateful.
Lineage uses Particle effects and on low res modes transprent shells/alphas like VRLtqq mentioned. I think on the highest settings it’s for most weapons all particles with a outter layer that is used for glow edge on the texture kind like imissive I believe. Been forever since I looked at the weapon models though I know it runs on a modded UE2 unless they changed it.