Once i enable the googleVR and google vr motion input controller plugin , the project will just crash on open. Please tell me what settings or any other things that to get it working in 4.25.1
GoogleVR is deprecated since UE4.24. If interested in developing for Google Cardboard, you could look at our plugin “Cardboard VR”, that integrates the new Google Cardboard SDK in UE4, for both iOS and Android: https://www.unrealengine.com/marketplace/cardboard-vr .