Summary
Hello, I need some help. How can I make URC ignore autosaves when I download saves? In the first photo, it’s done somehow, and only human-made downloads are counted. In the second photo, autosaves are also counted, which significantly changes the number. This is very frustrating, and I want to avoid counting autosaves without disabling them.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Steps to Reproduce
I want to prevent auto-saves from being counted as player-made saves, but without disabling auto-saves
Expected Result
I want to prevent auto-saves from being counted as player-made saves, but without disabling auto-saves
Observed Result
I don’t know how to do it, I’ve tried everything
Platform(s)
All platforms
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