**Hello xD , Hope Your XMAS Was Great. So im with this one problem i thought it would be ez but it dosent looks like it now xD, So in the fps project default unreal has provided us you have the crosshair wrong( i dont know why(its not centered)) and the weapon only shoots at semi(when you press it shoots a projectile at once) what im here today begging guys is a tip/help on how to make a full auto system to shote automatic(shoot nonstop when pressed) i try but i dont seem to get it right well hope you can xD
Looking at the code for the default first person template, the firing of the projectile is controlled with the OnFire function inside Character.cpp. The easiest solution would be to set a timer when “fire” is pressed to call OnFire and then reset the timer when released “fire” is released.
If you create a new code based First Person Template project, you can open the project’s solution file (.sln). In the project hierarchy, you should find [ProjectName]Character.cpp