How to make reflections more qualitative?

I am attaching a few images of my reflection. Why is it so bad? How to improve it’s quality?
I tried both raytracing and no raytracing. Both are not qualitative. Also I turned on “high quality translucency reflections” - doesn’t help.

Indirect illumination is low quality for lumen reflections.

Best you can do is enable raytraced lumen reflections and hit lighting for reflections, then use local lights (point, spot, rect) to light your interiors instead of relying on bounce light to illuminate the scene.


Disable Lumen and use the deprecated raytraced reflections (or planar reflections) with lightmass.

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