How can I change the settings so when my texture pulses, the dull colour lasts longer than then it goes bright?
As we speak, I can lengthen the time the texture goes bright but not the reverse.
Do I 1-x the Sine?
How can I change the settings so when my texture pulses, the dull colour lasts longer than then it goes bright?
As we speak, I can lengthen the time the texture goes bright but not the reverse.
Do I 1-x the Sine?
1-sine just gives you another sine wave - try adding two sine waves together and offsetting one of them.