I have taken the falling water effect from UE4’s effect example project, and put it into my map, the ‘rain’ now falls onto one spot in a cylinder shape.
How can I make it so that the rain will spawn from a larger area, essentially filling up my map? I was thinking about plugging the effect onto my FOV, but then you can only see the rain splash around your feet rather than all around the map, i’m only making this for a concept anyway not a working game, so i’d rather just make the rain spawn all around my map (which is only small anyway).
Can anyone help me with this?