I’m looking for something like this.
I just want to see an error message in the log
I can’t find how to convert a FString to a literal TEXT
How to do it?
Thank you so much!!
I’m looking for something like this.
I just want to see an error message in the log
I can’t find how to convert a FString to a literal TEXT
How to do it?
Thank you so much!!
ok… i think this can work.
At least there is no compile error.
UE_LOG(LogTemp, Error, TEXT("%s"), *ErrorStr);
source:
What you’re doing here is creating a TCHAR*, not a literal text (FText). You’ve found the correct way to do this, by dereferencing the FString with a *.
For anyone searching, you make a literal text with NSLOCTEXT() or LOCTEXT(). You can make an FText from string with FText::FromString(StringVariable).
Thank you very much for the clarification and for your help!