Our game tone is rather dark, it’s going to be in underground. There will be just couple of small light sources. My problem is that I would like to have some general light that is visible only when designing level and can be easily turned on/off so level designer doesn’t need to focus his eyes too much and trying to see in darkness.
I have been fiddling with various settings, but so far I had no luck to manage that. I would expect that “Actor hidden in game” actually does that, but apparently it’s just about that symbol of it, not actual actor itself.
Is this possible somehow please?