How to make infinity blade assets look better

I was wondering if there was an easy way to make the infinity blade assets look up to today’s standards? Has someone reworked them already? Or do I need to import them into Maya and remodel them based off of the previous version?


It’s the textures that are shot. Youd have to replace those to make it look better. Maybe that’s possible with the free megascans stuff now, but yours still have your work cut out …