How to make individual fingers move on character?

Hi,
I want to receive inputs from a socket (I know how to access it) and move the fingers on the character according to the data. Thanks!

Well, first off you will need a model and rig which have bones set up in the fingers. Then you should be able to access and control them via Skeletal Controls.

Can somebody please answer this?

Thank you so much for answering. So on controlling the fingers through Skeletal Controls, is this only done through Blueprints, or can it be done straight from c++ codeā€¦?

Unfortunately I have not used Skeletal Controls in UE4 before, but generally, you should be able to add these nodes in the anim blueprint and find a reference to these nodes via code.

I think this would be useful: link text