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How to make GPU spritesbfollow a spline

Hello

I am trying to make a wind tunnel effect.The level designers can edit the wind tunnel level element as per their needs. The point is the particles for the wind tunnel need to follow the sppline

The effect needs to take place in a tube like structure. I have managed to make a cylindrical particle effect but can not make it bend.

I have no programming or blue prints knowledge.

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