Let’s say i have a cube. On that cube there is a texture. And also on the cube are a bunch of fur cards (If you’re unfamiliar with them they’re basically a plane with an alpha texture that are attached to a model to make things look like they have fur or hair). What i am trying to figure out how to do is, how do i make them match in color to the cube’s texture? and not just have a color for all of the fur cards, i mean actually have them match. So if the cube had a tiger stripe texture, the fur would match that.
it doesn’t have to be a shader but i would prefer it over some weird solution like baking a texture for each indvidiual card or something like that.