So im trying to make some sort of operating system in Unreal Engine and for past 3 days i’m thinking about how can i save folders directories that user creates and ones that are made by default. I was thinking to use spring in Array variable in data asset but than im not sure how would i save for instance
C:\Folder\folder1\folder1
folder2\folder1
folder3\Folder1
like multiple subfolders in one folder. So if someone has advice how could i do that it would be helpful