I am running Unreal Engine in VR mode on an HTC Vive. The desktop viewport only fills in with a portrait view of the scene (see attached image). Is there a way to have the viewport on the desktop showing the VR experience fill the screen?
Dose anybody know how to fill the viewport?
Thanks!
I would also like to know how to do this!
See this post Problem about monitor resolution display in vive vr mode - XR Development - Unreal Engine Forums, you have to edit SteamVRRender.cpp in the source code