I’m not native speaker of english so my sentence might be weird…
I made this rotating platform which can make rotate when i want and i want to make character colide with this platform like dramatically. however It’s not coliding when rotate platform with player’s stop moving.
I’m rotate this platform using addworldrotation node and sweep checked. (however sweep option seems like not avaliable)
Following video :
case 1 : player is on platform.
case 2 : player is not on platform and not moving.
I think case 1 is occurring by character movement component’s floor setting with step on function but i’m not sure.
And, I really don’t know why case 2 is happening… I think without character’s floor settings physics not working. however i can’t find solution.
please help me guys…