Hi everyone,
I’m working on a third-person character in Unreal Engine 5, and I want the movement input (WASD) to follow the direction of the camera. Right now, when I press forward, the character moves in world direction instead of relative to where the camera is facing.
I’m using Blueprints only and based my setup on the Third Person template. I’ve tried modifying the input axis, but the character still doesn’t move the way I expect.
Can someone explain how to correctly set up movement so it follows the camera direction?
Thanks in advance!