how to make animations work with multiplayer?

I’m new to UE5 and am wondering if there’s an easy way to send and receive information from the client and server. Currently I am trying to make it so that the default animations show up on other players screens, i.e. the player walks and other players see them walking as well. Any help is appreciated, thanks!

The character is currently replicating animation by default. So replacing or adding additional animation shouldn’t be a difficult task. If you need to execute animation on a function, it needs to be replicated as the server the needs to authorize and verify if the client and other players are allowed to execute and see what the other player did.