For those coming from Google, like me, also check out this other topic (which coincidentally was posted by me and I didn’t remember it when googgling ):
How can I detect what would be the hardware requirements for a game built with UE? The documentation only lists the requirements for developing with UE itself, not for packaged projects. What is the general procedure to detect the minimum requirements for a UE game?
If I export the same game using both UE4 and UE5, without any of the new UE5 goodies like Lumen, etc, using everything that’s also available in UE4, is the game exported from UE5 going to have higher hardware requirements or is …