I tried that with “Static Switch Parameter” Node but It won’t work if there isn’t any node in false pin,
What to connect in false pin if I don’t want any thing to connect ?
It depends on where the pin goes.
For AO, you may want to put in a value of 1 because anything else would darken the material.
For a normal map, you’d probably want to put in a (0,0,1) which represents a flat normal. For other things, like roughness, you may want to put a scalar parameter so you can tweak the roughness of an object that isn’t using a texture. Hopefully you see where I’m going with this.
I don’t have a chart. The defaults are irrelevant. What is relevant is what kind of material you’re making, so set them based on that. You can also set it to a parameter in a master material and then set them on a per instance basis.