How to make a Niagara System static...

How do you make a Niagara System “burst” just once and then just shut up for infinity?

Is this possible? Just draw some stuff and then stop.

I’m drawing some lines with Ribbons and I just need them to calculate it once and then that’s it. Done, go to sleep, etc…

Currently If I leave this project open for 6-8 hours I get an error saying “Niagara has hit its 1,000,000 particle limit” so I’m obviously doing something wrong.

Here you go: Change Niagara VFX Looping to Play Once & Adjust Duration in Unreal Engine UE4 UE5. Under system state you can set the Loop Behaviour to Once instead of Infinite.

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