Hi, I’m trying to make a simple mask that has gradient edges so my plane object blends in better with whatever’s behind it, but I’m not so familiar with texture nodes. I made this image on photoshop, but I wanted to recreate this with nodes so it would probably be cheaper, and better quality as I wouldn’t rely on bitmap resolution that would result in pixel bands and artifacts etc, and I’d have more control in real time.
How can I make such thing?
ps.: this is not related to my other recent thread here in this section, it’s a different thing.