I have a tank in a night scene, I have the explosion but it’s lacking the flash of light after the explosion. I try to use a light actor to spawn at the point of impact but couldn’t figure out how to get it to work. I know how to make the flash of light, what I can’t figure out is how to spawn it at the point of impact along with the explosion. The emitter uses location but the actor spawn uses to transform. Converting the location to transform did not work.