Ok so I need some help. I have created a Blueprint fire extinguisher that when hit propels itself around the room with a particle for foam jetting out of the hit point. I have one problem which I can’t seem to find the best solution to. I would like the surronding area to be covered with foam decals. Now I have got my BP to fire off the decal which covers the floor nicely. However because the extinguisher is moving I would like to have a foamy trail follow it. Any ideas how I might accomplish this please. I was thinking of using a fluid surface actor only to find it had been removed.
Thanks for your help.