I been playing a lot of dark souls recently and i just have the urge to make my own soulslike game. But i don’t know how to do so
see the link in my sig for a complete guide on how to build a dark souls 3 clone
Break down the features you want in your game and then watch tutorials about them on Youtube.
Here is mine:
https://forums.unrealengine.com/unreal-engine/marketplace/1775358-action-jrpg-template
Video:
Learn post process volumes, light propagation volumes, and how to do detailed texturing / material creation with randomized and blended tiling.
Gameplay wise.
Just add random trigger areas EVERYWHERE that inflict 100% damage to the player, make the controls so clunky that a game from the 90s functions better. And don’t forget the 3 hours of character making to just always display the character differently.