So im trying to make a portal blueprint where a player can begin overlap on a box collider and teleport to another portal. And I want to add a cooldown to the client that used the portal only so other clients can travel to. I want to add this cooldown to the player to prevent him from spamming portals and teleporting back and forth. I also want to maintain the server authority on the set location node to prevent cheating.
I tried this but it adds the cooldown to every client.
I dont know how to add this cooldown locally only and maintaining server authority