Hi, Im working on a project wich I first made it for PC/Console and now I developed the VR version. The thing is that Im stocked because I have the level twice, one for each game mode and Then I created the Min menu level in order to decide which gamemode play, because the game in under development I need to change each level. I was wondering if someone could tell me how to make a shared level for the 2 gamemodes.
Because Unreal does not support changing game modes at run time or loading a map with a specified game mode for some reason, you need to have a wrapper level AFAIK. Create a new, empty level for each game mode, and assign the game mode in its world settings.Next, open the Levels window, and drag your map underneath the Persistent Level. Right click the new level name > Change Streaming Method > Always Loaded. Now, from your main menu, load the wrapper maps instead of the map directly.