How to log in shipping build (Win)?

There is Conclusion but seems complex to annonymous.

  1. Cant Use Launcher Engine, you need to get open source built engine from github

  2. When you get source engine, fix the unreal engine source file

311519-1.png

  1. now switch engine version of your game project and regenerate sln

  2. add use logging code to your project target cs file

now package again

you can get log file from desktop location, not a build file location

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