Thank you for your answer. I’ve tried with game instance but it doesn’t succeed. I’ll explain what is happening exactly.
For example, we have two players, so
Server has a game instance where name = “gg”.
Another player (before joining session) also has a game instance where name = “John”
but after joining session, there is only one game instance left and whenever I called a variable from game instance, it answers “gg”.
I really want to know is how can I save the variable set to “John” and load it after joining session. Or any other ways to solve such problems.