For my plugin I’d like to list all folders in an asset directory in the editor. Listing assets from a given type is easy (see code example) but I cannot find any way to list directories.
UObjectLibrary *lib = UObjectLibrary::CreateLibrary(UMaterialInstance::StaticClass(), false, true);
UE_LOG(LogTemp, Warning, TEXT("Searching for material instances ..."));
lib->LoadAssetDataFromPath(mypath);
TArray<FAssetData> assetData;
lib->GetAssetDataList(assetData);
Can anybody give me a hint?